30+ PSA: Combat Recap - Rogue on Rogue
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30+ PSA: Combat Recap - Rogue on Rogue
I have another combat recap. This is a bit of a one-trick pony, as I just wanted to point out one main detail.
Both of us are rogues. I have better stats, but we both can easily kill each other.
Nice engine bonuses for me. Note that my opponent had a -3 malfunction before the battle started. This is a good strategy for a rogue, as there are some items that can increase your opponent's malfunction rate, and all malfunction is bad for a rogue.
Well, that was easy (tm).
The key to this battle is that my opponent has spent a fair amount of research on shields, but not as much on engines. If half of the 1000 points of shields had been moved to engines, I would have likely lost this battle.
Space Combat
Chain of Dogs Level: 32 Hull Points: 810
Weapons: 3,627 Defense: 151 Engines: 2,510
Max. Damage: 2,537
vs.
XXX Level: 30 Hull Points: 900
Weapons: 2,360 Defense: 1,094 Engines: 1,850
Max. Damage: 2,211
Both of us are rogues. I have better stats, but we both can easily kill each other.
Bridgeburners superior engines bonus: +65 Hull Points.
SUCCEED: Surprise Attack! (Chance: 89%)
First attack damage bonus: + 5! (Maximum Possible: 145)
Target's Weapons Malfunction Chance increased by 16% to 13%!
Nice engine bonuses for me. Note that my opponent had a -3 malfunction before the battle started. This is a good strategy for a rogue, as there are some items that can increase your opponent's malfunction rate, and all malfunction is bad for a rogue.
HIT: Black Hole Generator,Exact Firing Protocol,2 Fusion Blaster Array,3 Phaser Emitter does 1,444 to XXX (-544 HP remaining)
Alert
You seriously damaged XXX
468 exp was earned.
Well, that was easy (tm).
The key to this battle is that my opponent has spent a fair amount of research on shields, but not as much on engines. If half of the 1000 points of shields had been moved to engines, I would have likely lost this battle.
Bridgeburners- Posts : 121
Join date : 2011-03-28
Age : 103
Location : Ottawa
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